For a while now, as lead creative at Media Wow, I've had the opportunity to work on some fun, side-projects as time allowed. Now, after some intense learning and the release of Flash CS6, I've been able to release a demo of my first smart phone game, Mole Warfare!
The inspiration for this warfare epic hit me one day, walking home from work via the Leeds - Liverpool canal. For some time I had been wishing to have a go at developing a simple and addictive premise for a mobile game. I wanted to make use of the touch-screen interface AND the accelerometer as well as some nifty physics in one neat package. This would also provide an opportunity to do some illustration and character design :)
To beat the moles you simply light the fuse at the best length / timing and then guide your bomb down into enemy territory to find your quarry. Timing is key to ensure the bomb explodes close to your target so choose your fuse length wisely.
Work will continue towards the full release of the game, with lots of fun levels to play through. For now though you can whet your appetite with the 6 level demo, now available on Google play here!
You can also read more about the game on the Media Wow blog here.
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